{ "created": "2026-10-07T20:28:10", "jar_sha256": "5212fabb847b7551574738d394da4cfb02eda3928f9ccf71ab2ef2929f7e013f", "jar_bytes": 934894, "rig_sha256": "fcfa3d8fe2e25e8317c5ede329dc17869e11076173ff0accb6b3205d4c1b2cda", "model_sha256": "d484b67fe375659a2240cbcc55c0e6743b19dcaf08640f8c20d8f02593d09889", "server_tests": { "passed": true, "required_tests": 130 }, "locomotion": { "status": "passed", "checked_samples": 173, "scope": "selected modes", "selected_modes": [ "stalk", "crawl3", "climb" ], "head_direction_checks": null, "hand_uv": { "arm_l_hand": { "host_arm_region": [ 32, 48, 48, 64 ], "cube_uv_rectangles": [ [ 32, 57, 48.0, 63.6 ] ] }, "arm_r_hand": { "host_arm_region": [ 40, 16, 56, 32 ], "cube_uv_rectangles": [ [ 40, 25, 56.0, 31.6 ] ] } }, "rig_sha256": "fcfa3d8fe2e25e8317c5ede329dc17869e11076173ff0accb6b3205d4c1b2cda", "validator_sha256": "7982a683fb45b0f8239496a156a119b3b2a5ab1c805990938ad3030f06971731", "method": "Independent transforms of all visible box vertices exported by the Java rig", "ground": "Flat reference floor; runtime terrain raycasts require in-game verification", "checks": [ "finite transforms", "vertex/export agreement", "all five standing heights", "3.6-block final body", "narrow passage width and height; longitudinal overhang needs in-game review", "at least one grounded foot while walking/running", "bounded foot lift", "no whole-body chase/walk hopping", "continuous folding and unfolding", "unit world/body/skeleton scales", "constant physical joint and mesh limb lengths within each stage", "head gaze follows input yaw/pitch within 5 degrees throughout the encounter", "mouth-above-eyes inversion while the torso contorts", "constant anatomical head attachment pivot", "compact/drag/lore skin boxes do not intersect beyond adjacent joints", "compact/drag/lore outward skin faces do not overlap coplanarly", "encounter arm gestures preserve at least one grounded foot within the existing 0.08-block contact margin", "palm cube UV nets stay inside the host skin arm rectangles without sampling the neighbouring row" ], "envelope_notes": { "crawl3": "Width limit 0.99 instead of 0.6: hands deliberately brace against walls at x=±0.5; height remains 2.85.", "crawl4": "Width limit 0.99 instead of collider width 0.6: uncompressed upright shoulders measure about 0.76 blocks and fit the one-block passage interior; body height remains 3.6.", "climb": "No floor=24 equality is imposed on a wall-climbing pose; transforms and physical limb lengths are still audited." }, "sequences": { "idle_stage_0": { "dimensions_blocks": [ 0.8475, 1.7273580222723046, 0.7889886187597552 ], "physical_limb_lengths_blocks": { "neck2_to_head_joint": 0.016666667499999985, "arm_l_upper_joint": 0.3316677789972973, "arm_l_lower_joint": 0.33166777899729727, "arm_l_upper_mesh_0": 0.32187500625000004, "arm_l_lower_mesh_0": 0.32187500625000004, "arm_r_upper_joint": 0.3316677789972973, "arm_r_lower_joint": 0.33166777899729727, "arm_r_upper_mesh_0": 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